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"Tell the chef, the beer is on me."
What's the No. 1 innovation that's needed in public media in 2012?
I posed that question to the public media group on Facebook, as well as to some additional colleagues via email. The responses ranged from a focus on cultivating a culture of innovation, to calls for more innovative content approaches, to the need to grow public media's audience to provide greater support for our existing innovations. And according to some, what's needed more than anything -- more than any individual innovative approach -- is a shared, collective vision of where public media needs to go next.
Here's a selection of the responses I received:
"I think what's still needed most is a change in the culture so that innovation and risk-taking are supported and encouraged." - Ian Hill, community manager, KQED
Several people agreed with Ian, only some of whom were comfortable being quoted in this piece. Adam Schweigert, who recently departed public media (a temporary hiatus, he insists!) after 7-plus years in the system, said creating a culture of innovation "will do a lot to help recruit and retain new voices, increase diversity, (and) lead to further innovation in content and technology ..."
Veteran journalist Max Cacas, currently defense editor at Signal Magazine, but with long ties to public media, argued that a culture of innovation is well and good, but we first need the resources to support such a culture. He offered a specific recommendation:
"I think what is needed is an 'innovation seed bank' that public radio/TV/media outlets in smaller markets can tap into so that they can make efforts to serve new audiences without compromising their existing and ongoing services."
Which raises a great question (one that was still being debated on Facebook, last I checked): Does building a culture of innovation create resources to support said innovation ... or do the resources indeed need to come first?
Kelsey Proud, online producer at St. Louis Public Radio, noted, "Some things can be done without money, but others, like equipment purchases, simply cannot."
Yoonhyung Lee, director of Digital Media Fundraising at KQED, feels that we have plenty of innovation in the system ... What's needed are bigger audiences to help translate innovation into sustainability:
"(Innovations) don't necessarily pay the bills. And they don't necessarily garner the kind of audiences that ONE prime-time program, ONE hour of drive-time listening would. Innovations are great, but if we can't find the audiences to support them ... well, does that falling tree make a sound if no one is listening?"
Of course, when you ask a question about innovation, people tend to respond with their own definitions of the admittedly broad term. Some emphasized that while "innovation" often connotes "technology" in this day and age, technology should not necessarily be the driver:
"While it is a significant driver of change, technology for technology's sake has little meaning. Our imaginations must lead technology. Media makers must first decide what difference they want to make, and for whom -- then figure out the tools to get them where they want to go." - Sue Schardt, executive director, AIR
On Facebook, producer Stacy Bond agreed, voicing her opinion that we should be using technology "to innovate on-air (and in ways that are truly cross-platform, not just safe ways of paying lip-service to cross-platform)." Scott Finn, news director at WUSF in Florida, wants to see expanded digital reporting and original investigative reporting at the state and local level; "then," he said, "we need to develop the digital infrastructure to share stories across stations and with NPR."
Public media veteran Michael Marcotte agreed that sharing was key, but wants to see it on an even broader scale. While he agrees resources and culture change are key issues, he thinks the main innovation needed in 2012 is a shared vision, and a plan to go with it:
"We share the mission of public media, but we don't act in coordinated fashion for the long-term success of the entire system. I think 2012's innovation should be a national, collective, shared effort to define and refine the vision that drives strategy, policy and investment approaching 2020."
In a recent piece for Current, Melinda Wittstock -- founder of Capitol News Connection, a startup that recently closed its doors -- called public media a "cozy, clubby world," where "risk is a four-letter word." What do you think? Is public media risk-averse? Do we need to begin taking more risks in 2012? If so, which risks should we take?
What risks will you be taking in the new year?
Amanda Hirsch is a writer, online media consultant and performer who lives in Brooklyn, N.Y. The former editorial director of PBS.org, she blogs at amandahirsch.com and spends way too much time on Twitter.
This is an edited version of a post that originally appeared on the Integrated Media Association's Public Media Innovators Project, a weekly blog series about the people and projects that are helping make public media a relevant and viable media enterprise for the 21st century.
This is a summary. Visit our site for the full post ».
Continuing our series on how nonprofit organizations can tap into the human capital potential, I thought it might be helpful to pull together some resources that will help nonprofits avoid common pitfalls and follow best practices when working with volunteers.
Whether you are a nonprofit just starting to use human capital or have already established internal structures to manage your volunteers, engaging them in meaningful and productive ways can be both rewarding and challenging.
Volunteers can bring a wide range of skills and experiences to build your capacity and boost your mission-driven work. We hope these resources will help make the work of managing volunteers a little easier and keep your volunteers happy to boot!
To get you started, we have a lot of tips and resources to share from members of the TechSoup and Net2 community.
How and where to get volunteers:
Webinars - Resources to help manage and retain volunteers:
The HandsOn Network
An arm of the Points of Light Institute, The HandsOn Network is the largest volunteer network in the nation and includes more than 250 HandsOn Action Centers in 16 countries and a powerful network of more than 70,000 corporate, faith, and nonprofit organizations.
We did a quick search in their Tools and Resources Library and found some great resources:
Here are the full search results of HandsOn resources for non-profits.
Risk Management and Legal Issues
As nonprofits consider using volunteers they are often concerned about risk management and legal issues. I am no legal expert, but the Nonprofit Risk Management Center says a little prevention can go a long way.
Here is a select list of useful (free) articles:
Visit the center’s Volunteer Risk Management page or a full list of their paid resources and services.
We realize there are lot of resources on volunteer management out there. It’s almost overwhelming! We have to tried to round up the ones we thought would be most useful for nonprofits as they consider how to best manage human capital.
If we missed anything or you’d like to share something else with the Net2 community, we encourage you to leave us a comment.
Responsive design is the new darling of the web design world. It seems that not a week goes by that there aren’t new resources for doing it, opinions about how to do it or even whether to do it at all, and new sites that make beautiful use of it.
It can quickly get overwhelming trying to keep up with it all.
Here we’ve compiled a list of more than seventy resources for creating responsive designs.
Included are articles discussing responsive design and related theories, frameworks and boilerplates for responsive layouts, tools for testing your responsive designs, techniques for resizable images, and a whole lot more.
Then, to top it all off, we’ve collected a hundred of the best responsive designs out there right now to inspire you and give you some real-world ideas.
Below are a number of high-quality articles talking about responsive design and the techniques that go into it. Some might include a few code snippets or other technical information, but for the most part, these are concept-level discussions.
This is the original post by Ethan Marcotte that was posted on A List Apart. It discusses the reasoning and principles behind responsive design, as well as practical techniques for creating responsive sites.
Responsive Web Design by Ethan Marcotte, published by A Book Apart, covers the state of the responsive web, flexible grids, flexible images, media queries, and how to create responsive designs.
This post, from Bloop, is a fantastic overview of how to use media queries (and their pros and cons compared to creating a dedicated mobile site), as well as some useful tips for implementing them. Some useful code snippets are included, too.
This article discusses some of the challenges responsive web design can present, including the unique considerations that are required as desktop screen sizes continue to grow, while at the same time many users are now accessing the web more on tablets or smartphones.
This Beginner’s Guide from Think Vitamin offers a great introduction to responsive design, including information on fluid grids and media queries.
This introduction to responsive design from Smashing Magazine is a great primer on the subject. It covers the basic concept, as outlined by Ethan Marcotte, as well as practical concerns for creating responsive designs. Code examples are also included.
This article from Andy Hume discusses why the web is responsive by default, and that designers have been forcing it to be un-responsive for years. It’s an interesting idea, discussed mostly from a developer’s point of view.
We often talk about responsive design strictly from the technical end of things, but the entire point of responsive design is to improve the content experience. This post from Trent Walton talks about just that, how stacking content isn’t always the best solution, and what can be done instead.
This post from Six Revisions covers the basics of responsive design: flexible grid, flexible images, and media queries.
Here’s another great basic rundown of what responsive design is and how to achieve it, this time from 1st Web Designer.
This post covers some of the opportunities that responsive design presents for designers and developers.
This article from Webdesigntuts+ discusses responsive design in terms of fluid grid, fluid images, and media queries.
This article from Lee Munroe gives a simple overview of responsive design, particularly media queries, as well as some examples.
Web Designer Wall offers a great roundup of media query code snippets, responsive design examples, and more in this article.
This post from Design Shack offers up some great examples of responsive design, as well as plenty of information how to create your own responsive sites.
This post from Adactio covers some of the confusion that often surrounds responsive design, breaking it down in simple terms and offering some useful insight.
This article from Mark Boulton discusses some of the advantages that responsive design, CSS3, and other tools give designers and content creators, specifically that we should be designing from the content out, rather than the other way around.
This post from Jon Phillips discusses some of the potential downsides to responsive design and, more importantly, offers some great solutions.
This post discusses how mobile devices are being used for browsing web content, and how that can affect your responsive design choices.
This post from Acquia discusses the importance of responsive design, offers some great examples, the technical elements that go into creating responsive designs, and more.
Responsive Web Design from the Future is a presentation by Kyle Neath that discusses the future of web design in relation to responsive design principles.
This is an in-depth look at responsive design, discussing device-specific design, what responsive design means for apps, and more.
Plenty of articles discuss how to create a responsive design, but not that many discuss the good and bad things about responsive designs. The Pam does just that, giving a fairly comprehensive list of the positives and negatives associated.
This post from WebDesignShock outlines some of the potential challenges and problems that responsive design can present.
The tutorials below will teach you about CSS media queries and other responsive design techniques.
This Nettuts+ tutorial offers some basics for working with media queries, complete with video tutorial and code snippets.
This tutorial from .Net Magazine offers a look at basic CSS3 media query techniques. It includes plenty of code snippets and practical information about crafting your own responsive layouts.
This video tutorial from Tuts+ offers a great introduction to what responsive design looks like, with examples. It then explains how to create your own responsive design, taking into account both the visual and technical aspects.
This post from CSS-Tricks explains the concept of using media queries to take advantage of the available space in the browser viewport. It includes plenty of useful code snippets and examples.
Here’s a short tutorial for working with media queries, with plenty of code examples. It’s basic and to-the-point, but a perfect introduction to basic media queries.
Media queries are great for adjusting the way your responsive design displays on different browser sizes, but a lot of designers overlook the orientation controls. These allow you to change the way your site is displayed based on whether a device is currently oriented to portrait or landscape mode, which is useful for both smart phones and tablets.
We often overlook HTML email newsletters when thinking about responsive design, but considering the number of people who are likely to view your HTML emails on their phone, it’s a good idea to use media queries in this case. This post from Campaign Monitor explains how it’s done.
This post from Smashing Magazine explains how to use media queries for creating a mobile site or otherwise linking separate stylesheets.
This fantastic post from Web Designer Wall includes a responsive design template, as well as a tutorial on how the template was created. It’s a great resource for those who like to learn new techniques by dissecting finished projects.
This article from SitePoint offers thorough instructions for creating a responsive design using HTML5 and the Less Framework. It includes all the code you’ll need for the final design, as well as a good breakdown of what that code does.
The techniques and tools below make it a lot easier to create designs that respond the way you want them to. Many are for handling images (arguably one of the more challenging aspects of responsive design), but there are others, too.
Depending on your layout, you may need text to line up properly with images, regardless of how the images and text are spaced. This technique from Zomigi shows you how to do just that.
Resizing images can only take you so far with responsive designs in some cases. At times, it’s more important for a particular part of an image to be visible or readable than for the entire image to be shown. That’s where this technique from Zomigi can come in handy. It makes it possible to dynamically crop background and foreground images as your layout width changes.
This technique, from Zomigi, lets you create what appears to be a single image but is actually multiple images layered on top of one another. In this way, you can control the exact placement of different elements of the image as your browser viewport changes size and shape.
This gallery from CSS-Tricks offers up a seamless photo grid that automatically resizes your images and the overall grid to fit your browser viewport.
Responsive design techniques aren’t very friendly to data tables. It’s easy to end up with tables where the type is so small it’s impossible to read. Or you can specify a minimum width, but then that kind of defeats the purpose of a responsive design. This technique from CSS-Tricks offers a solution for responsively displaying tabular data on a mobile device.
So it’s easy enough to create scaling background images, but foreground images are a little trickier. This article covers a technique from Zomigi for creating foreground images in your content that will scale with your layout.
FitText is a jQuery plugin for scaling headline text in your responsive designs. Using this, your text will always fill the width of the parent element.
Sencha.io Src is an image hosting service that sizes your images to the appropriate size for the device requesting them. Images are also optimized for efficient repeat delivery.
This post by Chris Armstrong talks about the “Goldilocks Approach” for creating responsive designs that are “just right” for any device.
Responsive-Images is an experiment in mobile-first images that scale responsively to fit your design. The idea is to deliver optimized, contextual image sizes in responsive layouts.
Lettering.js is a jQuery plugin that gives you precise control over the way your web typography appears, which can be a big plus in maintaining readability in a responsive design.
This technique from Ethan Marcotte creates fluid-width images for your fluid designs. It also works for embedded videos, and there’s a workaround for IE compatibility.
Respond is a lightweight polyfill script for min/max width CSS3 media queries, to make them work in Internet Explorer 6-8. It’s only 3kb minified, or 1kb gzipped.
Modernizr is a toolkit for HTML5 and CSS3 that provides JavaScript-driven feature detection combined with media queries.
If you wireframe your designs on paper, you’ll find these Responsive Web Design Sketch Sheets to be very useful. There are a couple of different layouts you can download for free, each of which shows a handful of likely device viewports.
Frameworks and boilerplates can greatly speed up your design process. The good news is that there are tons of boilerplates and frameworks already available for creating responsive designs.
The Golden Grid System uses a 16-column base design for widescreen monitors. On tablets, the columns will fold into an 8-column layout. And on smaller smartphone screens, the columns fold again to 4-columns, allowing the design to adapt to anything from a 2560 pixel wide screen down to a 240 pixel screen.
The Semantic Grid System allows for fluid layouts and responsive designs, while also using semantic markup (which is sorely lacking from most grid frameworks).
Gridless is an HTML5 and CSS3 boilerplate for creating mobile-first responsive websites. It includes no predefined grid system and no non-semantic classes.
The Less Framework is a CSS grid system for designing responsive sites that adapt to the size of the browser viewport. It has four layouts: default (for desktops and landscape mode tablets), tablet layout, wide mobile layout, and mobile layout. This is a good option for designers who want a responsive design but don’t necessarily want fluid columns.
Responsive Twenty Ten is based on the Twenty Ten WordPress theme. There’s also a plugin available to turn your Twenty Ten child theme into a responsive design.
Columnal is a CSS grid system that’s a “remix” of some other grids, with added custom code. The elastic grid base is taken from cssgrid.net, while other bits of code are taken from 960.gs.
The 1140 CSS Grid System is a flexible, fluid grid that will rearrange based on the browser viewport. It’s designed to fit perfectly in a 1280 pixel wide monitor, but becomes fluid below that.
320 and Up uses the mobile-first principle to prevent mobile devices from downloading desktop assets. It’s an alternative to starting with a desktop version and scaling down.
Skeleton is a boilterplate for responsive, mobile-friend designs. It starts with the 960 grid but scales down for smaller screens, and is designed to be both fast to get started with a style agnostic.
The Fluid Grid System is based on a six-column grid and has 720 different layout possibilities. Because of its simplicity, it degrades well in older browsers.
The Fluid 960 Grid System is based on 960.gs, but has a fluid layout regardless of browser size.
Foldy960 is a responsive version of 960.gs. It consists of some extra classes and other things for turning a 960.gs design into a responsive design.
SimpleGrid is another responsive grid framework that supports infinite nesting. It’s configured for screens at four different sizes, including 1235px and 720px.
These tools make it much easier to test your responsive designs without having to use a bunch of different devices.
resizeMyBrowser is a useful testing tool for responsive designs. Just click one of the predefined browser size buttons and your browser will resize. Each size is labeled with the name of at least one device that uses that resolution.
responsivepx is a browser testing tool that lets you enter a URL (local or online) and then adjust the height and width of the browser viewport to see exact break-point widths in pixels.
Matt Kersley has created this browser testing tool that lets you see exactly how your site displays at common browser widths, starting at 240px and going up to 1024px.
Screenfly shows you how a website will look on various devices, including internet-enabled TVs and mobile devices.
A number of Adobe Creative Suite products come with Device Central, which can be a very valuable tool for testing your responsive designs. It lets you not only preview, but also test your designs on the device of your choice.
Below are 100 examples of fantastic responsive designs. There are a lot more sites out there using the technique, and new ones are launched every day. One great resource for finding new sites is Media Queries, a gallery dedicated specifically to sites using responsive design techniques.
Here are some more great responsive design roundups from other sites.
Written exclusively for WDD by Cameron Chapman.
Are you using responsive design techniques in your projects? Know of any resources we missed? Let us know in the comments!
SourceThe Knight Center for Journalism in the Americas is about to launch a series of four online seminars focused on digital tips and tools for journalists. The four webinars to be offered in July will cover the following topics: Writing for the Web (in Spanish), Social Media Techniques and Tools (in English), Data Visualization Basics (in Spanish), and Data-Driven Reporting (in English).
Registration for the webinars is open until full capacity is reached. Each webinar costs $30, but participants who are fluent in Spanish and English can enroll in all four webinars for the discounted price of $80.
Here is more information about the webinars and details on how to apply.
Google has created a special Oscars site that lets you see which movies and nominees are getting searched the most in each category. You can create charts for each category that can be customized for the last 30 days, the last 12 months or all years.
Boing Boing’s Cory Doctorow noticed something weird this morning. When he searched for “murder” on Google, the second result was for the “Abortion” entry on Wikipedia. “However you feel about abortion, this Wikipedia page is pretty clearly not the second-most relevant document regarding murder on the entire English-speaking World Wide Web,” Doctorow wrote before calling on the Reddit community to help.
I'd be really interested in knowing what tools were used to create the winners in the 2010 Online Journalism Awards. So if you were involved in any of these sites and feel like letting us know, this entry's a wiki.
Bonus points for including the number of online developers and content editors.
If nothing else, it might provide something of a (very) rough estimate for newsroom decision-makers to see what kinds of resources (read tools & bodies) a organization might need to commit in order to create award-winning online journalism.
A new report from Borrell Associates looks at the rapid growth of mobile apps with data on what’s happening now — and predictions of what’s likely to happen over the next five years — as the media world becomes increasingly mobile.
A few nuggets:
In a new essay, OJR’s Robert Hernandez uses the recent incident of the gunman at the Discovery Channel’s headquarters to highlight how the real-time web is changing journalism — including some good examples of how it can help and complicate the story.
“This next phase has the power to improve and advance our journalism, but also puts our core journalistic values to the test.”
The real-time web, he says, means “journalism without a safety net… it’s hyperlocal AND global journalism… it’s working under the deadline of now, 15 minutes from now and 15 minutes ago.
“The journalism game has changed — again. And this won’t be the last time,” he says. “While technology evolves, what are constant and never-changing are our core journalistic values.”
Edelman’s Steve Rubel and David Armano have identified six digital trends and how organizations should address them.
Here is a brief summary of the trends, from Armano‘s blog, followed by their full presentation.
Your customers, consumers and employees are no longer only visiting static Web pages but participating in conversations which increasingly occur off domain in “streams” flowing from Facebook, Twitter and even apps. In order to catch them, you must be highly relevant in their streams.
Quality Content and potent social connections in addition to traditional keywords are influencing how visible you are to the search engines. Everyone is media.
Data is increasingly becoming available to anyone and everyone. From it we can derive insights into behaviors. We must become “data junkies” to fully harness this trend.
Moving from designated spokesperson to employee engagement at scale—business itself is beginning to look more social as organizations start to engage all stakeholders in open and mutually beneficial ways.
Where you are is becoming the new what are you doing as multiple platforms begin to adopt the new geolocation status update generating new kinds of data.
Despite privacy concerns, applications and behaviors which support social sharing are still going strong as what is considered private becomes re-defined as we continue engaging in networks.
Newspapers are now less important than the Internet as a source of information, yet the majority of online users say most online information is not reliable, according to the 10th annual study of the impact of the Internet on Americans by the Center for the Digital Future.
The study also found that 70 percent of online users believe that Internet advertising is “annoying,” yet 55 percent of users said they would rather see Web advertising than pay for content.
Among the study’s findings:
"Tell the chef, the beer is on me."
"Basically the price of a night on the town!"
"I'd love to help kickstart continued development! And 0 EUR/month really does make fiscal sense too... maybe I'll even get a shirt?" (there will be limited edition shirts for two and other goodies for each supporter as soon as we sold the 200)